Only non-default or notable options are listed here. Recommended GLideN64 settings note that "enhanced" is typically used for SD and HD publications, "accuracy" is listed as settings for anyone wishing to do additional native-resolution encodes with settings that better reflect the N64's native output.
In some cases, it's recommended to update the GLideN64 plugin before dumping to get the latest bug fixes and improved accuracy. For movies using other plugins, reasonable effort should be invested to try to resync them on GLideN64 and apply possible enhancements. On the other hand, movies using GLideN64 should have all the enhancements that are possible to pull off. Since Jabo video plugin has been deprecatedno bug fixes or enhancements should be used for it. Use the same method as SMS on dealing with the uneven resolution. Target settings Resolution Sound variable Commodore 64 Change border type to Normal and reboot the core. These lossless RGB dumps can also be used for taking screenshots. Under Windows, most of the emulators in use on the site use VFW for their video dumping process. Dumps should be made with a lossless codec using the RGB colorspace. The settings you need to do this are listed in the following sections.
According to the Encoder Guidelinesyour emulator should be configured to record video at its native resolution and at full frame rate.
If not, consult Emulator Resources for advice on how to set that up first. This page assumes you are already knowledgeable about playback of movies in the emulator. Replies: 0 Views: JeepX87 Sep 4, Your name or email address: Do you already have an account?TASVideos Tool-assisted game movies. Replies: 22 Views: 1, Question Is it possible to inject. Replies: 5 Views: Draxzelex Oct 2, Replies: 14 Views: 18, KiiWii Oct 1, Is it possible to have DS games boot straight from home menu? Joined: Jul 15, Messages: 5, Show Ignored Content. EDIT: Well, some PC games like Terraria time the game logic to the rendering, which causes issues because graphical lag turns into gameplay lag, a common sourse of "monster teleporting" online. This is how slow-motion on flash carts work from what I've seen. Yeah unlike PC gaqmes where an unsteady framerate is always a possibility so the game logic has to be timed independantly from the rendering logic, with many console games they're benchmarked and then capped appropriately and then the game logic is set to the rendering logic 'cause it's faster and simpler that wayso in most cases simply changing the FPS by injecting "dead" frames will slow down the entire game. Oh yeah racing games are a good example as well, it's just FPS games are more common where a low framerate is universally known as a killer. How to get Super Mario Sunshine to run at 60 FPS I can definately sympathize with the desire for a steady 30fps rather than a jittery 60fps. Snailface My frothing demand for 3ds homebrew is increasing. Level Joined: Apr 12, Messages: 5, Country.